My responsibilities are: • Improving the information architecture • Defining the target group, their needs, and pain points • Creating the overall user experience from installation to final usage of the hardware products, mobile, and web applications • Building out the design process, system, delivery, and culture in an agile environment • Planning and conducting qualitative and quantitative researches • Creating the materials for the user research • Analyzing and implementing the research findings • Communicating the design solutions with the teams and stakeholders • Providing art direction to the UI designers
Master's Thesis @ MSGSU
(Oct ’17 – Aug '18)
Graduated in Jun'19 The effect of two (2D) and three-dimensional (3D) User Interface (UI) designs on usability in Virtual Reality Environments (VRe).
PRODYNA provides consultancy and design services for its clients. So, I designed UIs for responsive websites and mobile applications in many projects. Furthermore, I collaborated with the PMs and development teams to track the business goals, technical feasibilities, balancing them with the user needs.
The primary mission of the department is to prepare outstanding Information and Computer Technology (ICT) teachers to be employed in both public and private schools to provide technology education and to facilitate technology integration. Furthermore, the department aims to prepare educators, scholars, and researchers and to advance the profession of Instructional Design by combining the science and art of teaching and learning, the repertoire of research methods rooted in various paradigms, the practical uses of technology and the analysis, design, development, implementation, and evaluation of instructional practices.